Showing posts with label Dynamesh. Show all posts
Showing posts with label Dynamesh. Show all posts

Sunday, November 24, 2013

Fibers Test #2

Almost immediately after uploading my first Fibermesh test I went back into ZBrush and redid the whole process. This time with far less fibers and bit more coarse. The results are much better the 2nd time around.
I will continue to use this method for the rest of the body soon.


Thursday, November 21, 2013

Silverback Tests in KeyShot

Some early tests on a Silverback I'm working on.
I just wanted to share some progress shots, initially trying to see how KeyShot handles large amounts of Fibermesh from ZBrush.
These are 20-30min screenshots from the realtime viewport.




Friday, July 5, 2013

Blog Revival - Art Dump 2013 - Kris Costa ZBW Course

Ok so I cheated on Blogger for a while and moved my posts over to my weebly hosted portfolio website. After a few months I realized I don't like it. Blogger is better and I want to keep posting my evolution as an artist in one place. That may sound pretentious but I think it's really important to be able to see just how far you've come in ANY practice or passion.
Measuring progress is what humans do.
I'm still growing and learning every single day and I will continue to post my work and practice here for as long as Google can handle it.

Here are some examples of my Neanderthal studies done week by week during the ZBrushWorkshops - Kris Costa Course. The course spanned 10 weeks. 
I can't recommend both Kris' class and the Platform that Ryan Kingslien has developed enough! 
Kris has some really great feedback and critique sessions throughout, and the way Ryan has the forums set up per class is wonderfully helpful. This is the future of learning! 
I plan to finish this project out in VRay and take the overall sculpt to a more finished 3D print ready piece in time.
But for now this is all straight from ZBrush 4r5 + PS
Kris had us start our characters from Skull studies.
Working from the inside out to develop our character over the 10 week course.
Here's what evolved out of it.





















Thursday, June 21, 2012

1hr A Day...

As of Monday I made a personal goal to sculpt 1hr everyday....for myself.
Sculpting Grimm busts all week leaves me hungry for more and the ideas are piling up in my head.
So here's one of the thumbnails from the other day, pushed an hour further. Dynamesh is such a deadly weapon I can't get over it!








Wednesday, June 20, 2012

Holy Hot-swappable Heads

First dabble with Mechanical/Hard Surface sculpting in Zbrush.
Very WIP and I really just wanted to get my feet wet....
But now I'm totally addicted after feeling the freedoms that come with Dynamesh.
Zbrush you are sincerely my favorite software hands down!
Done in one sitting....this is the future of thumbnailing in my opinion.

And yes...Prometheus melted my face.... to be honest I was concepting with no reference, yet you can see the impact it left on me.


Thursday, May 31, 2012

Quick Sculpt

Just a quicky I did after seeing Fernando Issamo's sketch:
http://www.cgfeedback.com/cgfeedback/showthread.php?t=2919
Like I said in my ZbrushCentral thread, I may keep pushing this guy. I'm having fun and mouthless things kind of freak me out!

Thursday, March 15, 2012

Predator Study - The Wolf - Part 2

Found some more time to work on this handsome guy.. Still just dynamesh so far with a bit of zspheres at the end. I <3 ZBrush 4R3

Thursday, March 8, 2012

Predator Study - The Wolf

Predator Study - The Wolf from Jerod Bogh on Vimeo.

He's back! Ive had a chavant version of the Wolf taunting me to finish him for a year or two now!
With all my focus on ZBrush I figured he'd be a great study for me personal time.
Im looking forward to how much further I will be able to push him digitally, compared to what I could do traditionally. This is the 1st WIP Timelapse...more to come!